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Detecting Compensatory Motions and Providing Informative Feedback During a Tangible Robot Assisted Game for Post-Stroke Rehabilitation.

, , , , , , and . RO-MAN, page 243-249. IEEE, (2021)

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Specifying computer-supported collaboration scripts, , , , , , and . International Journal of Computer-Supported Collaborative Learning, 2, International Society of the Learning Sciences, Inc., (2007)Massively Open Online Courses, Current State and Perspectives (Dagstuhl Perspectives Workshop 14112)., , , and . Dagstuhl Reports, 4 (3): 47-61 (2014)A gaze-based learning analytics model: in-video visual feedback to improve learner's attention in MOOCs., , , and . LAK, page 417-421. ACM, (2016)Anthropomorphic language in online forums about Roomba, AIBO and the iPad., , , and . ARSO, page 54-59. IEEE, (2012)Design for classroom orchestration.. Comput. Educ., (2013)Lessons learned from robotic vacuum cleaners entering the home ecosystem., , , , , , and . Robotics Auton. Syst., 62 (3): 376-391 (2014)Using augmentations as bridges from concrete to abstract representations., , , and . BCS HCI, page 130-139. ACM, (2009)Attentional processes in natural reading: the effect of margin annotations on reading behaviour and comprehension., , , and . ETRA, page 235-238. ACM, (2014)Interactive tabletops in education., and . Int. J. Comput. Support. Collab. Learn., 6 (4): 491-514 (2011)Learning By Collaborative Teaching: An Engaging Multi-Party CoWriter Activity., , , , and . RO-MAN, page 1-8. IEEE, (2019)