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The use of physical theatre improvisation in game design., and . NordiCHI, page 588-597. ACM, (2014)GA-DRL: Genetic Algorithm-Based Function Optimizer in Deep Reinforcement Learning for Robotic Manipulation Tasks., , , , and . CoRR, (2022)A Study of Two Thereminists: Towards Movement Informed Instrument Design., , , and . NIME, page 117-121. nime.org, (2008)Learning from the Crackle Exhibition., and . TEI, page 225-231. ACM, (2017)Constraining Movement as a Basis for DMI Design and Performance., and . NIME, page 449-454. nime.org, (2014)GA+DDPG+HER: Genetic Algorithm-Based Function Optimizer in Deep Reinforcement Learning for Robotic Manipulation Tasks., , , , and . IRC, page 85-86. IEEE, (2022)Designing and measuring gesture using laban movement analysis and electromyogram., , , and . UbiComp Adjunct, page 995-1000. ACM, (2016)Automatic Parameter Optimization Using Genetic Algorithm in Deep Reinforcement Learning for Robotic Manipulation Tasks., , , and . CoRR, (2022)DAMPER: A Platform for Effortful Interface Development., , , and . NIME, page 273-276. nime.org, (2007)Gestroviser: toward collaborative agency in digital musical instruments., and . NIME, page 140-143. nime.org, (2015)