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Conviviality measures., , , and . AAMAS, page 895-902. IFAAMAS, (2011)Aesthetics & tools in the virtual environment (panel session)., , , , and . SIGGRAPH, page 490-491. ACM, (1995)Designing convivial digital cities: a social intelligence design approach.. AI Soc., 24 (1): 97-114 (2009)A Conviviality Measure for Early Requirement Phase., and . Normative Multi-Agent Systems, volume 09121 of Dagstuhl Seminar Proceedings, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, Germany, (2009)Visual notation design 2.0: Towards user comprehensible requirements engineering notations., , , and . RE, page 115-124. IEEE Computer Society, (2013)Norm negotiation in online multi-player games., , and . Knowl. Inf. Syst., 18 (2): 137-156 (2009)How to import the concept of conviviality to web communities.. Int. J. Web Based Communities, 6 (1): 99-113 (2010)Convivial Ambient Technologies: Requirements, Ontology and Design., and . Comput. J., 53 (8): 1229-1256 (2010)A Normative Multi-Agent Systems Approach to the Use of Conviviality for Digital Cities.. COIN, volume 4870 of Lecture Notes in Computer Science, page 245-260. Springer, (2007)Information Dependencies in MCS: Conviviality-Based Model and Metrics., , and . PRIMA, volume 8291 of Lecture Notes in Computer Science, page 405-412. Springer, (2013)