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Learning Contrastive Representation for Semantic Correspondence., , , , , and . CoRR, (2021)Generalizable One-shot Neural Head Avatar., , , , , and . CoRR, (2023)What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs., , , , , , , and . CoRR, (2024)Learning to Track Instances without Video Annotations., , , , , and . CVPR, page 8680-8689. Computer Vision Foundation / IEEE, (2021)Efficient Geometry-aware 3D Generative Adversarial Networks., , , , , , , , , and 2 other author(s). CVPR, page 16102-16112. IEEE, (2022)Weakly-Supervised Physically Unconstrained Gaze Estimation., , , , , and . CVPR, page 9980-9989. Computer Vision Foundation / IEEE, (2021)AI-Mediated 3D Video Conferencing., , , , , , , and . SIGGRAPH Emerging Technologies, page 4:1-4:2. ACM, (2023)GPViT: A High Resolution Non-Hierarchical Vision Transformer with Group Propagation., , , , and . ICLR, OpenReview.net, (2023)Few-Shot Adaptive Gaze Estimation., , , , , and . ICCV, page 9367-9376. IEEE, (2019)A Unified Approach for Text- and Image-guided 4D Scene Generation., , , , , , and . CoRR, (2023)