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Deep Ranking for Style-Aware Room Recommendations (Student Abstract)., , , , , и . AAAI, стр. 13975-13976. AAAI Press, (2020)Supervised People Counting Using An Overhead Fisheye Camera., , , и . AVSS, стр. 1-8. IEEE, (2019)Dynamic Equilibrium Module for Action Recognition., , и . IEEE Access, (2021)Experiencing Human-to-Human Touch in Digital Games., , , , и . CHI Extended Abstracts, стр. 3655-3658. ACM, (2016)Hands as a Controller: User Preferences for Hand Specific On-Skin Gestures., , , , , , и . Conference on Designing Interactive Systems, стр. 1123-1134. ACM, (2017)Automatic Assessment of Hoarding Clutter from Images Using Convolutional Neural Networks., , и . SSIAI, стр. 1-4. IEEE Computer Society, (2018)BSUV-Net 2.0: Spatio-Temporal Data Augmentations for Video-AgnosticSupervised Background Subtraction., , и . CoRR, (2021)Sensation: Measuring the Effects of a Human-to-Human Social Touch Based Controller on the Player Experience., , , , , , , , и . CHI, стр. 3944-3955. ACM, (2016)BSUV-Net: A Fully-Convolutional Neural Network for Background Subtraction of Unseen Videos., , и . WACV, стр. 2763-2772. IEEE, (2020)A Fully-Convolutional Neural Network for Background Subtraction of Unseen Videos., , и . CoRR, (2019)