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Design and evaluation of virtual environments mechanisms to support remote collaboration on complex process diagrams.

, , , , and . Inf. Syst., (2017)

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Traversing the Reality Gap via Simulator Tuning., , , and . CoRR, (2020)The Canadian Cryospheric Information Network: facilitating access to sea ice, lake ice, snow cover, permafrost, and glacier data., , , , , and . IGARSS, page 214-216. IEEE, (2002)Image Mining and Retrieval Using Hierarchical Support Vector Machines., and . MMM, page 446-451. IEEE Computer Society, (2005)Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights., , and . INTERACT (2), volume 10514 of Lecture Notes in Computer Science, page 128-146. Springer, (2017)Turning Heads: Designing Engaging Immersive Video Experiences to Support People with Intellectual Disability when Learning Everyday Living Skills., , and . ASSETS, page 171-182. ACM, (2019)My Little Robot: User Preferences in Game Agent Customization., , , and . CHI PLAY, page 461-471. ACM, (2020)Workflow Patterns as a Means to Model Task Succession in Games: A Preliminary Case Study., , and . ICEC, volume 8770 of Lecture Notes in Computer Science, page 36-41. Springer, (2014)Exploring Uses of Augmented Reality in Participatory Marketing., , , and . CHI Extended Abstracts, ACM, (2019)Improving the Traversal of Large Hierarchical Process Repositories., and . ACIS, (2009)Using genetic algorithms to optimise triangle strips., and . GRAPHITE, page 169-176. ACM, (2005)