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Understanding the effects of real-time sentiment analysis and morale visualisation in backchannel systems: A case study.

, , , , and . Int. J. Hum. Comput. Stud., (2021)

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Glance: generalized geometric primitives and transformations for information visualization in AR/VR environments., , , and . VRCAI, page 461-468. ACM, (2016)Towards a Cognitive Approach to User-Centered Visualization Design and Evaluation., and . VINCI, page 159. ACM, (2014)Collaborative Data Exploration Interfaces - From Participatory Sensing to Participatory Sensemaking., , , and . BDVA, page 123-124. IEEE, (2015)Human-robot creative interactions: Exploring creativity in artificial agents using a storytelling game., , , and . Frontiers Robotics AI, (2022)A review of computer graphics approaches to urban modeling from a machine learning perspective., , and . Frontiers Inf. Technol. Electron. Eng., 22 (7): 915-925 (2021)Virtual Reality for Emotion Elicitation - A Review., , and . CoRR, (2021)Multi-Componential Analysis of Emotions Using Virtual Reality., , and . VRST, page 85:1-85:2. ACM, (2021)Multi-Modal High-End Visualization System., and . VRCAI, page 65:1-65:2. ACM, (2019)Visual microscope for massive genomics datasets, expanded perception and interaction., , , , and . SIGGRAPH Posters, page 73:1-73:2. ACM, (2018)Mixed Reality and Internet of Things (MRIoT) Interface Design Guidelines for Elderly People., and . IV (2), page 82-85. IEEE, (2019)