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Constructing computer-based tutors that are socially sensitive: Politeness in educational software.

, , , and . Int. J. Hum. Comput. Stud., 64 (1): 36-42 (2006)

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Individualized feedback and simulation-based practice in the Tactical Language Training System: An experimental evaluation., , , and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 747-749. IOS Press, (2005)In-game help in the Tactical Language Training System., and . AIED, volume 158 of Frontiers in Artificial Intelligence and Applications, page 635-637. IOS Press, (2007)Serious Use of a Serious Game for Language Learning. AIED 2007: Proc. 13th Int'l Conf. on Artificial Intelligence in Education, Building Technology Rich Learning Contexts That Work, volume 158 of Frontiers in Artificial Intelligence and Applications, Los Angeles, CA, USA, IOS Press, (2007)Adaptive agent tracking in real-world multiagent domains: a preliminary report., , and . Int. J. Hum. Comput. Stud., 48 (1): 105-124 (1998)Interactive elaboration of generic designs., , and . KBSE, page 96-103. IEEE Computer Society, (1993)Representations for Multimodal Generation: A Workshop Report., , , , , , , and . AI Magazine, 27 (1): 108 (2006)Preface for the Special Issue on Culturally Aware Educational Technologies., and . Int. J. Artif. Intell. Educ., 25 (2): 173-176 (2015)Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control., and . Appl. Artif. Intell., 13 (4-5): 343-382 (1999)STEVE: A Pedagogical Agent for Virtual Reality., and . Agents, page 332-333. ACM, (1998)Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control, and . Applied Artificial Intelligence, (1998)