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Multi Category Content Selection in Spaced Repetition Based Mobile Learning Games.

, , , and . ISM, page 468-473. IEEE Computer Society, (2013)

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Other publications of authors with the same name

The Impact of Spaced Repetition Learning on the Learning Success in Mobile Learning Games.. ISM, page 275-280. IEEE, (2021)Deriving Strategies for the Evaluation of Spaced Repetition Learning in Mobile Learning Applications from Learning Analytics., and . ISM, page 239-244. IEEE, (2020)Implications of Short Term Memory Research for the Design of Spaced Repetition Based Mobile Learning Games., , , and . ISM, page 571-576. IEEE Computer Society, (2015)Retrieval of Relevant Data for Measuring the Impact of Spaced-Repetition Algorithms on the Learning Success in Mobile Learning Games., , and . ISM, page 279-284. IEEE, (2019)Player Types in Mobile Learning Games - Playing Patterns and Motivation., , and . ISM, page 247-252. IEEE Computer Society, (2018)Architecture Considerations for Spaced Repetition Based Mobile Learning Games on iOS., , and . ISM, page 363-368. IEEE Computer Society, (2014)Multi Category Content Selection in Spaced Repetition Based Mobile Learning Games., , , and . ISM, page 468-473. IEEE Computer Society, (2013)Simulating Context in Mobile Learning Games for Testing and Debugging., , , and . ISM, page 655-660. IEEE Computer Society, (2016)An app-based Spaced Repetition Learning Environment with User Generated Video Content., , and . ISM, page 291-296. IEEE, (2023)Guest editorial., , and . Interact. Technol. Smart Educ., (2014)