From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Measuring Voice UX Quantitatively: A Rapid Review., и . CoRR, (2021)Removing Gamification: A Research Agenda.. CoRR, (2021)What Pronouns for Pepper? A Critical Review of Gender/ing in Research., и . CHI, стр. 239:1-239:15. ACM, (2022)Programming, PWNed: using digital game development to enhance learners' competency and self-efficacy in a high school computing science course., , , и . SIGCSE, стр. 93-98. ACM, (2012)Robotic Backchanneling in Online Conversation Facilitation: A Cross-Generational Study., , , , , , , , и . RO-MAN, стр. 71-76. IEEE, (2023)Exoskeleton for the Mind: Exploring Strategies Against Misinformation with a Metacognitive Agent., , , , , и . AHs, стр. 209-220. ACM, (2023)Designing a Wearable Vibrotactile Feedforward Wrist Display for Novice Gameplay., и . ICEC, том 6972 из Lecture Notes in Computer Science, стр. 379-382. Springer, (2011)Evaluating Hedonic and Eudaimonic Motives in Human-Computer Interaction.. HCI (5), том 9735 из Lecture Notes in Computer Science, стр. 494-500. Springer, (2016)Powered to play: A mixed reality game for people driving powered chairs., , , и . GEM, стр. 1-8. IEEE, (2014)Exploring Perspective Dependency in a Shared Body with Virtual Supernumerary Robotic Arms., , , , , , , и . AIVR, стр. 25-32. IEEE, (2019)