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Towards a task model for mobile learning: a dialectical approach.

, , , , and . Int. J. Learn. Technol., 2 (2/3): 138-158 (2006)

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The role of physical representations in solving number problems: A comparison of young children's use of physical and virtual materials., , and . Comput. Educ., 54 (3): 622-640 (2010)Situating Historical Events Through Mixed Reality., , , , and . CSCL, volume 2 of Computer-Supported Collaborative Learning, page 293-302. Springer, (2003)A proposal for user centered system documentation., , , , , , and . CHI, page 282-285. ACM, (1983)Using Animated Demonstrations in Multimedia Applications: Some Suggestions Based upon Experimental Evidence., and . HCI (2), page 543-548. Elsevier, (1993)0-444-89540-X.Physical manipulation: evaluating the potential for tangible designs., , and . TEI, page 77-84. ACM, (2009)A Framework for the Design of a Writer's Assistant, and . Artificial Intelligence and Human Learning, Chapman and Hall, London, (1988)Trust, Privacy and Relationships in 'Pervasive Education': Families' Views on Homework and Technologies., , and . Pervasive, volume 4480 of Lecture Notes in Computer Science, page 180-197. Springer, (2007)Design considerations for tangible and embodied learning.. ECCE, page 2:1. ACM, (2013)Maintaining Continuity of Inquiry Learning Experiences across Contexts: Teacher's Management Strategies and the Role of Technology., , , , , , and . EC-TEL, volume 6383 of Lecture Notes in Computer Science, page 17-29. Springer, (2010)Towards a task model for mobile learning: a dialectical approach., , , , and . Int. J. Learn. Technol., 2 (2/3): 138-158 (2006)