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A Platform for Building Mobile Virtual Humans.

, , , , , and . IVA, volume 9238 of Lecture Notes in Computer Science, page 310-319. Springer, (2015)

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People Like Virtual Counselors That Highly-Disclose About Themselves., and . Annual Review of Cybertherapy and Telemedicine, volume 167 of Studies in Health Technology and Informatics, IOS Press, (2011)Interactants' Most Intimate Self-disclosure in Interactions with Virtual Humans., and . IVA, volume 5773 of Lecture Notes in Computer Science, page 508-510. Springer, (2009)Civilian Analogs of Army Tasks: Supporting Pedagogical Storytelling Across Domains., , , , and . ICLS, International Society of the Learning Sciences, (2014)Smart Mobile Virtual Characters: Video Characters vs. Animated Characters., , , and . HAI, page 371-374. ACM, (2016)Motion recognition of self and others on realistic 3D avatars., , , , , and . Comput. Animat. Virtual Worlds, (2017)Virtual humans elicit socially anxious interactants' verbal self-disclosure., and . Comput. Animat. Virtual Worlds, 21 (3-4): 473-482 (2010)Socio-Cultural Effects of Virtual Counseling Interviewers as Mediated by Smartphone Video Conferencing., , , , and . CASA, page 17-22. ACM, (2018)User Perceptions of a Virtual Human Over Mobile Video Chat Interactions., , , and . HCI (3), volume 9733 of Lecture Notes in Computer Science, page 107-118. Springer, (2016)Exploring users' social responses to computer counseling interviewers' behavior., and . Comput. Hum. Behav., (2014)The impact of avatar realism and anonymity on effective communication via mobile devices., and . Comput. Hum. Behav., 29 (3): 1169-1181 (2013)