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Gamification narrative design as a predictor for mobile fitness app user persistent usage intentions: a goal priming perspective.

, , , and . Enterp. Inf. Syst., 15 (10): 1501-1545 (2021)

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Interpreters for GNN-Based Vulnerability Detection: Are We There Yet?, , , , , , and . ISSTA, page 1407-1419. ACM, (2023)MalScan: Fast Market-Wide Mobile Malware Scanning by Social-Network Centrality Analysis., , , , , and . ASE, page 139-150. IEEE, (2019)SCDetector: Software Functional Clone Detection Based on Semantic Tokens Analysis., , , , , , , and . ASE, page 821-833. IEEE, (2020)Gitor: Scalable Code Clone Detection by Building Global Sample Graph., , , , and . ESEC/SIGSOFT FSE, page 784-795. ACM, (2023)A Comprehensive Study of Learning-based Android Malware Detectors under Challenging Environments., , , , , and . ICSE, page 12:1-12:13. ACM, (2024)Historical Embedding-Guided Efficient Large-Scale Federated Graph Learning., , , , , , , and . Proc. ACM Manag. Data, 2 (3): 144 (2024)TGMM: Combining Parse Tree with GPU for Scalable Multilingual and Multi-Granularity Code Clone Detection., , , , and . CoRR, (2024)An Empirical Study on Android Malware Characterization by Social Network Analysis., , , and . IEEE Trans. Reliab., 73 (1): 757-770 (March 2024)Automatic 3D point cloud registration algorithm based on triangle similarity ratio consistency., , , , and . IET Image Process., 14 (14): 3314-3323 (2020)Gamification narrative design as a predictor for mobile fitness app user persistent usage intentions: a goal priming perspective., , , and . Enterp. Inf. Syst., 15 (10): 1501-1545 (2021)