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Demonstrating ScreenshotMatcher: Taking Smartphone Photos to Capture Screenshots.

, , , , and . MuC, page 586-589. ACM, (2021)

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Small Latency Variations Do Not Affect Player Performance in First-Person Shooters., , , , and . Proc. ACM Hum. Comput. Interact., 7 (CHI): 197-216 (2023)Vorwort., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2017)Influence of Annotation Media on Proof-Reading Tasks., , , , , , and . MuC, page 277-288. ACM, (2023)ScreenshotMatcher: Taking Smartphone Photos to Capture Screenshots., , , , and . MuC, page 44-48. ACM, (2021)TipTrack: Precise, Low-Latency, Robust Optical Pen Tracking on Arbitrary Surfaces Using an IR-Emitting Pen Tip., , and . TEI, page 18:1-18:13. ACM, (2024)How Do Users Like Their Tangibles? An Exploration of Interaction Techniques for Data Transfer with Everyday Objects., , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)From Trash to Treasure: Experiences from Building Tangible Artifacts out of Discarded Components., , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)A Prototypical Photo Sorting Study Design for Comparing Interaction Styles., and . MuC, page 689-693. GI / ACM, (2019)Captable and capshelf-unobtrusive activity recognition using networked capacitive sensors, , , and . Networked Sensing Systems, 2007. INSS'07. Fourth International Conference on, page 85--88. IEEE, (2007)13. Workshop Be-greifbare Interaktion., , , , , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2020)