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Exploring a virtual environment by walking in place using the Microsoft Kinect., , , and . SAP, page 131. ACM, (2012)Distance perception in virtual environments., , , and . APGV, page 193. ACM, (2008)Exploring large virtual environments with an HMD when physical space is limited., , , , , , and . APGV, volume 253 of ACM International Conference Proceeding Series, page 41-48. ACM, (2007)Walking in place using the Microsoft Kinect to explore a large VE., , , and . SAP, page 147. ACM, (2013)VR locomotion: walking > walking in place > arm swinging., , , and . VRCAI, page 243-249. ACM, (2016)Myo arm: swinging to explore a VE., , , , , , , , and . SAP, page 107-113. ACM, (2015)Walking on foot to explore a virtual environment with uneven terrain., , , , and . VRST, page 13-16. ACM, (2015)Roll Call: Taking a Census of MOOC Student.. AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Distance perception in virtual environments: a closer look at the horizon and the error., , and . APGV, page 7-10. ACM, (2009)Examining the Role of Gestures in Expert Tutoring., , , , and . Intelligent Tutoring Systems (1), volume 6094 of Lecture Notes in Computer Science, page 235-244. Springer, (2010)