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Delaunay Surface Reconstruction from Scattered Points.

, , , and . DGCI, volume 1953 of Lecture Notes in Computer Science, page 272-283. Springer, (2000)

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Interactive Deformation of Heterogeneous Volume Data., , , and . ISBMS, volume 8789 of Lecture Notes in Computer Science, page 131-140. Springer, (2014)Fast deformation of volume data using tetrahedral mesh rasterization., , , , and . Symposium on Computer Animation, page 181-185. ACM, (2013)Delaunay Surface Reconstruction from Scattered Points., , , and . DGCI, volume 1953 of Lecture Notes in Computer Science, page 272-283. Springer, (2000)Explicit Integrators Analysis for a Simulation Engine., , and . VRIPHYS, page 119-120. Eurographics Association, (2006)SPEM: a new haptic rendering method based on time coherence., , , and . Comput. Animat. Virtual Worlds, 18 (4-5): 319-328 (2007)3D wavelet-based multiresolution object representation., , , and . Pattern Recognit., 34 (12): 2497-2513 (2001)Optimización del Cálculo de Colisiones para Mallas Deformables mediante Voxelización de Primitivas., , , and . CEIG, page 47-54. Eurographics Association, (2008)High-resolution interaction with corotational coarsening models., , , and . ACM Trans. Graph., 35 (6): 211:1-211:11 (2016)