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i-Wall: A Low-Cost Interactive Wall for Enhancing Visitor Experience and Promoting Industrial Heritage in Museums., , , , , , , , and . EuroMed (1), volume 11196 of Lecture Notes in Computer Science, page 90-100. Springer, (2018)Optimal itinerary planning for mobile agents-based management.. GLOBECOM, page 5. IEEE, (2005)A Location-Based Mobile Guide for Gamified Exploration, Audio Narrative and Visitor Social Interaction in Cultural Exhibitions., , and . HCI (39), volume 1582 of Communications in Computer and Information Science, page 247-255. Springer, (2022)Deploying Thick Mobile Clients Using Thin Client Architecture: A Case in Mobile Tourist Guides., , , and . WSKS (2), volume 19 of Communications in Computer and Information Science, page 635-640. Springer, (2008)THREADS: A Digital Storytelling Multi-stage Installation on Industrial Heritage., , , , , , , and . EuroMed (1), volume 11196 of Lecture Notes in Computer Science, page 457-469. Springer, (2018)An Efficient Scheme for Dynamic Car Relocation in Free-Floating Car-Sharing Systems., , , and . ISC2, page 527-530. IEEE, (2019)Remote Synchronous Interaction in Mixed Reality Gaming Worlds., , , and . MMVE@MMSys, page 13-15. ACM, (2018)An Iterated Local Search Approach for Multiple Itinerary Planning in Mobile Agent-Based Sensor Fusion., , , and . MSN, page 1-7. IEEE Computer Society, (2015)Efficient mobile sink-based data gathering in wireless sensor networks with guaranteed delay., , , , and . MOBIWAC, page 47-54. ACM, (2014)A Hybrid Centralized - Distributed Network Management Architecture., , , and . ISCC, page 434-441. IEEE Computer Society, (1999)