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Localized Haptic Texture: A Rendering Technique based on Taxels for High Density Tactile Feedback.

, , , and . CHI, page 5006-5015. ACM, (2017)

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Comparing Eyes-free Gestures to Gestures Produced in the Presence or Absence of Visual Feedback on Mobile Device., , , and . AVI, page 31:1-31:5. ACM, (2024)The Effect of Rhythm in Mid-air Gestures on the User Experience in Virtual Reality., , , and . INTERACT (3), volume 12934 of Lecture Notes in Computer Science, page 182-191. Springer, (2021)ParkinsonCom Project: Towards a Software Communication Tool for People with Parkinson's Disease., , , , , , , , , and 6 other author(s). HCI (7), volume 12768 of Lecture Notes in Computer Science, page 418-428. Springer, (2021)Ether-Toolbars: Evaluating Off-Screen Toolbars for Mobile Interaction., , , and . IUI Companion, page 17:1-17:2. ACM, (2018)Determining the haptic feedback position for optimizing the targeting performance on ultrasonic tactile displays., , , , and . HAPTICS, page 204-209. IEEE, (2018)ParkinsonCom : Outil d'Aide à la Communication pour Personnes atteintes de la Maladie de Parkinson., , , , , , , , , and 5 other author(s). INFORSID, page 213-216. (2022)Effects of Moving Speed and Phone Location on Eyes-Free Gesture Input with Mobile Devices., , , , , and . INTERACT (1), volume 14142 of Lecture Notes in Computer Science, page 469-478. Springer, (2023)The Effect of Control-Display Ratio on User Experience in Immersive Virtual Musical Instruments., , , and . NIME, nime.org, (2021)FEETICHE: FEET Input for Contactless Hand gEsture Interaction., , , , , and . VRCAI, page 29:1-29:10. ACM, (2019)Match-up & conquer: a two-step technique for recognizing unconstrained bimanual and multi-finger touch input., , and . AVI, page 201-208. ACM, (2014)