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Collaborative storytelling experiences in social media: Influence of peer-assistance mechanisms.

, , , , and . Comput. Educ., 57 (2): 1544-1556 (2011)

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Exploring the Possibility of Using Humanoid Robots as Instructional Tools for Teaching a Second Language in Primary School., , , , and . J. Educ. Technol. Soc., 13 (2): 13-24 (2010)A Web Browser Interface to Manage the Searching and Organizing of Information on the Web by Learners., and . J. Educ. Technol. Soc., 13 (4): 86-97 (2010)A Digital Reality Theater with the Mechanisms of Real-Time Spoken Language Evaluation and Interactive Switching of Scenario & Virtual Costumes: Effects on Motivation and Learning Performance., , , , and . ICALT, page 295-299. IEEE, (2020)Card-based design combined with spaced repetition: A new interface for displaying learning elements and improving active recall., , , and . Comput. Educ., (2016)A Task-Based Role-Playing Game with Educational Robots for Learning Language., and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 483-488. Springer, (2009)Researches on Using Robots in Education., , and . Edutainment, volume 5670 of Lecture Notes in Computer Science, page 479-482. Springer, (2009)Query Processing Techniques in the Team-Oriented Database Query Language., , and . DASFAA, volume 4 of Advanced Database Research and Development Series, page 245-252. World Scientific, (1993)HVQS: The Hierarchical Visual Query System for Databases., , and . J. Vis. Lang. Comput., 11 (1): 1-26 (2000)Improving the authentic learning experience by integrating robots into the mixed-reality environment., , , and . Comput. Educ., 55 (4): 1572-1578 (2010)Integrating a Chatbot and the Concepts of Grit and Growth Mindset into a Mobile Game-Based Learning System., , , and . ICITL, volume 14099 of Lecture Notes in Computer Science, page 187-196. Springer, (2023)