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Designing a socially assistive robot for pediatric care., , , , , , , , , and 1 other author(s). IDC, page 387-390. ACM, (2015)DRONEscape: Designing an Educational Escape Room for Adult AI Literacy., , , , and . CoG, page 1-8. IEEE, (2023)Dormio: Interfacing with Dreams., , , , and . CHI Extended Abstracts, ACM, (2018)P2PSTORY: Dataset of Children as Storytellers and Listeners in Peer-to-Peer Interactions., , , and . CHI, page 434. ACM, (2018)AI Audit: A Card Game to Reflect on Everyday AI Systems., , and . AAAI, page 15981-15989. AAAI Press, (2023)Constructing Dreams Using Generative AI., , , , and . AAAI, page 23268-23275. AAAI Press, (2024)Build-a-Bot: Teaching Conversational AI Using a Transformer-Based Intent Recognition and Question Answering Architecture., , and . AAAI, page 16025-16032. AAAI Press, (2023)Dr. R.O. Bott Will See You Now: Exploring AI for Wellbeing with Middle School Students., , and . AAAI, page 23309-23317. AAAI Press, (2024)Designing and implementing an AI education program for learners with diverse background at scale., , , , , and . FIE, page 1-8. IEEE, (2022)Affective Touch for Robotic Companions., and . ACII, volume 3784 of Lecture Notes in Computer Science, page 747-754. Springer, (2005)