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Educational Resources as Digital Products.

, and . EC-Web, volume 3590 of Lecture Notes in Computer Science, page 228-237. Springer, (2005)

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Emotion recognition and its application in software engineering., , , , and . HSI, page 532-539. IEEE, (2013)Emotion monitor - concept, construction and lessons learned.. FedCSIS, volume 5 of Annals of Computer Science and Information Systems, page 75-80. IEEE, (2015)Towards Emotion Acquisition in IT Usability Evaluation Context.. MIDI, page 5:1-5:9. ACM, (2015)Gyroscope-Based Game Revealing Progress of Children with Autism., , and . ICMLSC, page 19-24. ACM, (2017)Automatic Emotion Recognition in Children with Autism: A Systematic Literature Review., , , , , , , and . Sensors, 22 (4): 1649 (2022)Keystroke Dynamics Patterns While Writing Positive and Negative Opinions., and . Sensors, 21 (17): 5963 (2021)Model of distributed learning objects repository for a heterogenic internet environment., and . Interact. Learn. Environ., 14 (1): 1-15 (2006)Educational Resources as Digital Products., and . EC-Web, volume 3590 of Lecture Notes in Computer Science, page 228-237. Springer, (2005)Stress Detection of Children With ASD Using Physiological Signals., , , , , , , , and . SIU, page 1-4. IEEE, (2022)Web questionnaire as construction method of affect-annotated lexicon - Risks reduction strategy.. ACII, page 421-427. IEEE Computer Society, (2015)