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READING AND GRAMMAR LEARNING THROUGH MOBILE PHONES

, and . Language Learning & Technology, 17 (3): 117-134 (October 2013)

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READING AND GRAMMAR LEARNING THROUGH MOBILE PHONES, and . Language Learning & Technology, 17 (3): 117-134 (October 2013)A Performance Evaluation of Federated Learning Algorithms., , , , and . DIDL@Middleware, page 1-8. ACM, (2018)Most Recent Changepoint Detection in Panel Data., , , , and . Technometrics, 61 (1): 88-98 (2019)Solving Acquisition Problems Using Model-Driven Engineering., , , , , and . ECMFA, volume 7349 of Lecture Notes in Computer Science, page 428-443. Springer, (2012)Operationalising and Measuring Flow in Video Games., , , , and . OZCHI, page 114-118. ACM, (2015)Analysis of OpenStreetMap Data Quality at Different Stages of a Participatory Mapping Process: Evidence from Slums in Africa and Asia., , , , , , , , , and 40 other author(s). ISPRS Int. J. Geo Inf., 10 (4): 265 (2021)Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation., , , , , and . CHI, page 5583-5594. ACM, (2016)Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal., , , , and . CHI Extended Abstracts, page 1930-1936. ACM, (2016)System of Systems Acquisition Trade-offs., , , and . CSER, volume 28 of Procedia Computer Science, page 11-18. Elsevier, (2014)Chinese Sketch Engine and the Extraction of Grammatical Collocations., , , , , , , and . SIGHAN@IJCNLP 2005, ACL, (2005)