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A 'Serious Games' Approach to Decisions of Environmental Impact of Energy Transformation.

, , , , , , and . HCI (33), volume 13334 of Lecture Notes in Computer Science, page 487-495. Springer, (2022)

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Quantifying the Rating Performance of Ambiguous and Unambiguous Facial Expression Perceptions Under Conditions of Stress by Using Wearable Sensors., , , , , , and . HCI (41), volume 13516 of Lecture Notes in Computer Science, page 519-529. Springer, (2022)A Warning: Potential Damages Induced by Playing XR Games., , and . HCI (31), volume 12211 of Lecture Notes in Computer Science, page 260-270. Springer, (2020)Portfolio Management and Stock Request Behavior: Implications for Developer- and Economy-Oriented Game Design., , , , and . HCI (47), volume 14730 of Lecture Notes in Computer Science, page 114-126. Springer, (2024)Using Neural-Network-Driven Image Recognition Software to Detect Emotional Reactions in the Face of a Player While Playing a Horror Video Game., , , and . HCI (28), volume 12789 of Lecture Notes in Computer Science, page 258-265. Springer, (2021)Visual Analysis of Emotions Using AI Image-Processing Software: Possible Male/Female Differences between the Emotion Pairs "Neutral"-"Fear" and "Pleasure"-"Pain"., , , , and . PETRA, page 342-346. ACM, (2021)Navigating Between Human and Machine-Based Evaluation: Judgment and Objectivity in Economic Games Exemplified in the Analysis of MMA Fights., , , , , and . HCI (47), volume 14730 of Lecture Notes in Computer Science, page 235-246. Springer, (2024)Are Patterns Game for Our Brain? AI Identifies Individual Differences in Rationality and Intuition Characteristics of Respondents Attempting to Identify Random and Non-random Patterns., , , , , , and . HCI (37), volume 14047 of Lecture Notes in Computer Science, page 151-161. Springer, (2023)Who is the GOAT (Greatest of All Time) Formula One Racer - Hamilton, Schumacher, Verstappen, Vettel, or Some Other Driver, Perhaps Fangio? Statistical Analyses Provide Answers and Information for Game Designers., , , , , , and . HCI (47), volume 14730 of Lecture Notes in Computer Science, page 68-80. Springer, (2024)A 'Serious Games' Approach to Decisions of Environmental Impact of Energy Transformation., , , , , , and . HCI (33), volume 13334 of Lecture Notes in Computer Science, page 487-495. Springer, (2022)From Stone Age to New Age Statistics: How Neural Networks Overcome the Irreproducibility Problems in Choice Based Profile Creation., , , , and . HCI (37), volume 14047 of Lecture Notes in Computer Science, page 273-284. Springer, (2023)