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Educational virtual game scenario generation for serious games.

, , , and . SeGAH, page 1-8. IEEE Computer Society, (2014)

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Out-of-the-loop information hiding for HEVC video., , , , and . ICIP, page 3610-3614. IEEE, (2015)Using Spatiotemporal Information to Integrate Heterogeneous Biodiversity Semantic Data., , , , and . ICWE, volume 9671 of Lecture Notes in Computer Science, page 525-530. Springer, (2016)Improved dynamic rate shaping for H.264/AVC video streams., , , , and . ICIP, page 1616-1619. IEEE, (2008)Defining aesthetic principles for automatic media gallery layout for visual and audial event summarization based on social networks., , , and . QoMEX, page 27-28. IEEE, (2012)An Integrated Approach for Device Independent Publication of Complex Multimedia Documents., , , and . IMSA, page 347-352. IASTED/ACTA Press, (2005)Lossless image codingbased on fractals., , , and . SIP, page 51-56. IASTED/ACTA Press, (2005)A Framework for Transformations of XML within the Binary Domain., , , and . EuroIMSA, page 29-34. IASTED/ACTA Press, (2006)Resolution recovery for list-mode reconstruction in SPECT., , , , , and . Medical Imaging: Image Processing, volume 4322 of SPIE Proceedings, SPIE, (2001)Distributed affordance: an open-world assumption for hypermedia., , , , and . WWW (Companion Volume), page 1399-1406. International World Wide Web Conferences Steering Committee / ACM, (2013)Linked Data and Linked APIs: Similarities, Differences, and Challenges., , , and . ESWC (Satellite Events), volume 7540 of Lecture Notes in Computer Science, page 272-284. Springer, (2012)