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Measuring Cognitive Load and Insight: A Methodology Exemplified in a Virtual Reality Learning Context.

, , , , , and . ISMAR, page 351-362. IEEE, (2019)

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Measuring Cognitive Load and Insight: A Methodology Exemplified in a Virtual Reality Learning Context., , , , , and . ISMAR, page 351-362. IEEE, (2019)Power wheel chair simulation as an assessment tool., , and . CHINZ, page 90. ACM, (2012)A leap-supported, hybrid AR interface approach., , and . OZCHI, page 281-284. ACM, (2013)Is That Me? - Embodiment and Body Perception with an Augmented Reality Mirror., , , and . ISMAR Adjunct, page 158-163. IEEE, (2018)Back to the Future: Constructivist Learning in Virtual Reality., , and . ISMAR Adjunct, page 45-46. IEEE, (2018)Voxelvideos for Entertainment, Education, and Training., , , , and . IEEE Access, (2021)VR/AR Case Studies., , , , , , , , , and 17 other author(s). Virtual and Augmented Reality, (2022)Virtual Reality in Education: A Case Study on Exploring Immersive Learning for Prisoners., , and . ISMAR Adjunct, page 110-115. IEEE, (2020)Learning from rehabilitation: A bi-manual interface approach., , and . 3DUI, page 163-164. IEEE Computer Society, (2015)Visual Coherence in Mixed Reality: A Systematic Enquiry., , and . Presence Teleoperators Virtual Environ., (2017)