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Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling.

, , , and . CVPR Workshops, page 1732-1739. Computer Vision Foundation / IEEE Computer Society, (2018)

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ENInst: Enhancing Weakly-supervised Low-shot Instance Segmentation., , , , and . CoRR, (2023)Unsupervised Deep One-Class Classification with Adaptive Threshold based on Training Dynamics., , , and . ICDM (Workshops), page 39-46. IEEE, (2022)Learning Sound Localization Better from Semantically Similar Samples., , , and . ICASSP, page 4863-4867. IEEE, (2022)Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling., , , and . CVPR Workshops, page 1732-1739. Computer Vision Foundation / IEEE Computer Society, (2018)On Learning Association of Sound Source and Visual Scenes., , , , and . CVPR Workshops, page 2508-2509. Computer Vision Foundation / IEEE Computer Society, (2018)Learning to Localize Sound Source in Visual Scenes., , , , and . CVPR, page 4358-4366. Computer Vision Foundation / IEEE Computer Society, (2018)R2-Tuning: Efficient Image-to-Video Transfer Learning for Video Temporal Grounding., , , , , , and . CoRR, (2024)Variational Prototyping-Encoder: One-Shot Learning With Prototypical Images., , , , and . CVPR, page 9462-9470. Computer Vision Foundation / IEEE, (2019)Sound Source Localization is All about Cross-Modal Alignment., , , , , and . ICCV, page 7743-7753. IEEE, (2023)Visuomotor Understanding for Representation Learning of Driving Scenes., , , , , , and . BMVC, page 262. BMVA Press, (2019)