Author of the publication

Combining Design Thinking with Emerging Technologies in K-12 Education.

, , , , , , , and . "MIS4TEL (Workshops), volume 769 of Lecture Notes in Networks and Systems, page 15-27. Springer, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

High-performing Groups during Children's Collaborative Coding Activities: What Can Multimodal Data Tell Us?, , , and . IDC, page 533-559. ACM, (2024)A Review of Empirical Studies on Gamification in K-12 Environmental Education: Is This Chocolate-Covered Broccoli?, , , and . EDUCON, page 1-10. IEEE, (2024)Understanding Design Preferences for Robots for Pain Management: A Co-Design Study., , , , , , , and . HRI, page 1124-1129. IEEE / ACM, (2022)Enhancing the Capability and Robustness of Large Language Models through Reinforcement Learning-Driven Query Refinement., , , , , , and . CoRR, (2024)Searching for Best Practices in Retrieval-Augmented Generation., , , , , , , , , and 4 other author(s). CoRR, (2024)Combining Design Thinking with Emerging Technologies in K-12 Education., , , , , , , and . "MIS4TEL (Workshops), volume 769 of Lecture Notes in Networks and Systems, page 15-27. Springer, (2023)Motivating Online Game Intervention to Enhance Practice Engagement in Children with Functional Articulation Disorder., , , , and . HAI, page 221-228. ACM, (2023)Design Thinking Activities for K-12 Students: Multi-Modal Data Explanations on Coding Performance., , , and . IDC, page 290-306. ACM, (2024)Experiverse: Exploring an experiment-based gamification application for motivating children to science learning in an informal setting., , , , and . LDT, page 70-78. ACM, (2023)Emotion Awareness in Design-Based Learning., , and . FIE, page 1-8. IEEE, (2020)