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Getting it off the screen and onto paper: current accomplishments and future goals (panel session).

, , , and . SIGGRAPH (Panels), page 1101-1127. ACM, (1990)

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An Error Metric for Monte Carlo Ray Tracing., and . Rendering Techniques, page 57-68. Springer, (1997)Perceptual color spaces for computer graphics., and . SIGGRAPH, page 254-261. ACM, (1980)Applying appearance standards to light reflection models., and . SIGGRAPH, page 501-510. ACM, (2001)Full Wave Modelling of Light Propagation and Reflection., , , and . Comput. Graph. Forum, 32 (6): 24-37 (2013)Automotive Spray Paint Simulation., , , , , and . ISVC (1), volume 5358 of Lecture Notes in Computer Science, page 998-1007. Springer, (2008)Perceptual Appearance Uniformity in 3D Printing., , , , and . Material Appearance, page 1-12. Society for Imaging Science and Technology, (2018)Effects of Mesoscale Surface Structure on Perceived Brightness., and . Measuring, Modeling, and Reproducing Material Appearance, page 1-7. Society for Imaging Science and Technology, (2016)A 3D Interface for Selecting Household Paint Colors., , and . CIC, page 160-165. Society for Imaging Science and Technology, (2011)The Wall of Inspiration: A Computer Aided Color Selection System., , , , and . CGIV/MCS, page 132-137. IS&T - The Society for Imaging Science and Technology, (2008)A Perceptually Based Adaptive Sampling Algorithm., and . SIGGRAPH, page 299-309. ACM, (1998)