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A full photometric and geometric model for attached webcam/matte screen devices.

, , , and . Signal Process. Image Commun., (2016)

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3D-spline reconstruction using shape from shading: Spline from shading., , , and . Image Vis. Comput., 26 (4): 466-479 (2008)A L^1 -TV Algorithm for Robust Perspective Photometric Stereo with Spatially-Varying Lightings., , and . SSVM, volume 9087 of Lecture Notes in Computer Science, page 498-510. Springer, (2015)Learning Defects in Old Movies from Manually Assisted Restoration., , , , , , and . ICPR, page 5254-5261. IEEE, (2020)Perspective Shape from Shading: Ambiguity Analysis and Numerical Approximations., , , , and . SIAM J. Imaging Sci., 5 (1): 311-342 (2012)Photometric stereo with only two images: A theoretical study and numerical resolution., , , and . Image Vis. Comput., (2017)Numerical algorithms for perspective shape from shading., , , , and . Kybernetika, 46 (2): 207-225 (2010)Variational Methods for Normal Integration., , and . CoRR, (2017)Non-visible Deformations., , and . ICIAP (1), volume 1310 of Lecture Notes in Computer Science, page 519-526. Springer, (1997)Refractive Multi-view Stereo., , , , and . 3DV, page 384-393. IEEE, (2020)A Global Solution to the SFS Problem Using B-spline Surface and Simulated Annealing., , and . ICPR (2), page 332-335. IEEE Computer Society, (2006)