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Boolean Operations in Open-Source Blender Project., , and . SIACG, page 159-167. Eurographics Association, (2006)Intelligent Interactive Volume Classification., , , and . PG (Short Papers), Eurographics Association, (2013)First-Person Locomotion in 3D Virtual Environments: a Usability Analysis., , and . J. Univers. Comput. Sci., 20 (7): 1026-1045 (2014)Interactive Graphical Design of 3D Serious Neurorehabilitation Games., , and . Presence Teleoperators Virtual Environ., 21 (1): 58-68 (2012)An Adaptive Cutaway with Volume Context Preservation., and . ISVC (2), volume 5876 of Lecture Notes in Computer Science, page 847-856. Springer, (2009)Time-Varying Multimodal Volume Rendering with 3D Textures., , and . GRAPP, page 223-230. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2008)The wise cursor: assisted selection in 3D serious games., , and . Vis. Comput., 29 (6-8): 795-804 (2013)Chlorine Concentration Modelling and Supervision in Water Distribution Systems., , , , , , , and . Sensors, 22 (15): 5578 (2022)Efficient complementary viewpoint selection in volume rendering., , , , and . WSCG, page 69-78. Vaclav Skala - Union Agency, (2013)3D reconstruction and quantification of porous structures., , , and . Comput. Graph., 32 (3): 438-444 (2008)