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An Interactive Framework of Balancing Evaluation Cost and Prediction Accuracy for Knowledge Tracing.

, , , , and . IEEE Big Data, page 1-8. IEEE, (2023)

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Effects of Different Proximity-Based Feedback on Virtual Hand Pointing in Virtual Reality., , , , and . CGI, volume 13002 of Lecture Notes in Computer Science, page 608-620. Springer, (2021)A Convolution Bidirectional Long Short-Term Memory Neural Network for Driver Emotion Recognition., , , , , and . IEEE Trans. Intell. Transp. Syst., 22 (7): 4570-4578 (2021)A Cognitive Joint Angle Compensation System Based on Self-Feedback Fuzzy Neural Network With Incremental Learning., , , , and . IEEE Trans. Ind. Informatics, 17 (4): 2928-2937 (2021)Amphitheater Layout with Egocentric Distance-Based Item Sizing and Landmarks for Browsing in Virtual Reality., , , and . Int. J. Hum. Comput. Interact., 35 (10): 831-845 (2019)The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments., , , , and . VR Workshops, page 781-782. IEEE, (2020)Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality., , , and . BigComp, page 475-482. IEEE Computer Society, (2018)Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration., , , , , , , and . SUI, page 12:1-12:12. ACM, (2021)Evaluating Plausible Preference of Body-Centric Locomotion using Subjective Matching in Virtual Reality., , , , , and . VR, page 1054-1064. IEEE, (2024)Exploring Bimanual Haptic Feedback for Spatial Search in Virtual Reality., , , , , and . IEEE Trans. Vis. Comput. Graph., 30 (5): 2422-2433 (May 2024)Natural Human-Machine Interface With Gesture Tracking and Cartesian Platform for Contactless Electromagnetic Force Feedback., , , , and . IEEE Trans. Ind. Informatics, 16 (11): 6868-6879 (2020)