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Lazy-CFR: fast and near-optimal regret minimization for extensive games with imperfect information., , , , и . ICLR, OpenReview.net, (2020)Selective Verification Strategy for Learning From Crowds., , и . AAAI, стр. 4147-4154. AAAI Press, (2018)Identify the Nash Equilibrium in Static Games with Random Payoffs., , и . ICML, том 70 из Proceedings of Machine Learning Research, стр. 4160-4169. PMLR, (2017)Online Label Aggregation: A Variational Bayesian Approach., , , , и . WWW, стр. 1904-1915. ACM / IW3C2, (2021)Simultaneously Learning Stochastic and Adversarial Bandits with General Graph Feedback., , и . ICML, том 162 из Proceedings of Machine Learning Research, стр. 11473-11482. PMLR, (2022)Exploration Analysis in Finite-Horizon Turn-based Stochastic Games., , , и . UAI, том 124 из Proceedings of Machine Learning Research, стр. 201-210. AUAI Press, (2020)Stabilizing Policy Gradients for Stochastic Differential Equations via Consistency with Perturbation Process., , и . ICML, OpenReview.net, (2024)Racing Thompson: an Efficient Algorithm for Thompson Sampling with Non-conjugate Priors., , и . ICML, том 80 из Proceedings of Machine Learning Research, стр. 5995-6003. PMLR, (2018)Lazy-CFR: a fast regret minimization algorithm for extensive games with imperfect information., , , , и . CoRR, (2018)Racing Thompson: an Efficient Algorithm for Thompson Sampling with Non-conjugate Priors., , и . CoRR, (2017)