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Continuous, Real-Time Emotion Annotation: A Novel Joystick-Based Analysis Framework., , , and . IEEE Trans. Affect. Comput., 11 (1): 78-84 (2020)Generalized State-Dependent Exploration for Deep Reinforcement Learning in Robotics., and . CoRR, (2020)Latent Ergonomics Maps: Real-Time Visualization of Estimated Ergonomics of Human Movements., , , , , and . Sensors, 22 (11): 3981 (2022)Comparing motion generation and motion recall for everyday robotic tasks., , and . Humanoids, page 146-152. IEEE, (2012)Iteratively Refined Feasibility Checks in Robotic Assembly Sequence Planning., , , , , and . IEEE Robotics Autom. Lett., 4 (2): 1416-1423 (2019)Computed torque control with variable gains through Gaussian process regression., , and . Humanoids, page 212-217. IEEE, (2014)Investigating Generalisation in Continuous Deep Reinforcement Learning., , , and . CoRR, (2019)Tensor Based Knowledge Transfer Across Skill Categories for Robot Control., , , and . IJCAI, page 3462-3468. ijcai.org, (2017)Comparing motion generation and motion recall for everyday mobile manipulation tasks., , , and . IROS, page 3045-3046. IEEE, (2012)Fault-Tolerant Six-DoF Pose Estimation for Tendon-Driven Continuum Mechanisms., , and . Frontiers Robotics AI, (2021)