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Другие публикации лиц с тем же именем

Nose Heat: Exploring Stress-induced Nasal Thermal Variability through Mobile Thermal Imaging., , , , и . ACII, стр. 566-572. IEEE, (2019)A trust and privacy framework for smart manufacturing environments., , и . J. Ambient Intell. Smart Environ., 11 (3): 201-219 (2019)Privacy Challenges for Process Mining in Human-Centered Industrial Environments., , и . Intelligent Environments, стр. 64-71. IEEE, (2018)Increasing middle school students' awareness and interest in manufacturing through digital game-based learning (DGBL)., , , и . Comput. Appl. Eng. Educ., 25 (5): 785-799 (2017)Reflection Continuum Model for Supporting Reflection and Game-Based Learning at the Workplace., и . JCSG, том 10622 из Lecture Notes in Computer Science, стр. 224-234. Springer, (2017)Way-finding on-board training for maritime vessels., , , и . Entertain. Comput., (2018)The Choice of Serious Games and Gamification - A Case Study to Illustrate Key Differences., и . SGDA, том 8778 из Lecture Notes in Computer Science, стр. 213-223. Springer, (2014)ALF - a Framework for Evaluating Accelerated Learning in Industry., , , и . Int. J. Serious Games, 6 (3): 81-99 (2019)A Framework to Navigate the Privacy Trade-offs for Human-Centred Manufacturing., , , и . PRO-VE, том 534 из IFIP Advances in Information and Communication Technology, стр. 85-97. Springer, (2018)Co-design of Neighbourhood Services Using Gamification Cards., и . HCI (18), том 8527 из Lecture Notes in Computer Science, стр. 419-428. Springer, (2014)