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Wrap Shading., , and . J. Graphics, GPU, & Game Tools, 15 (4): 252-259 (2011)Scalable Virtual Ray Lights Rendering for Participating Media., , , , , , and . Comput. Graph. Forum, 38 (4): 57-65 (2019)Robo-PlaNet: Learning to Poke in a Day., , , and . CoRR, (2019)Forward to the special section on SIBGRAPI 2014., and . Comput. Graph., (2015)Directional sources and listeners in interactive sound propagation using reciprocal wave field coding., , , , , and . ACM Trans. Graph., 39 (4): 44 (2020)Data-driven curvature for real-time line drawing of dynamic scenes., , , , , and . ACM Trans. Graph., 28 (1): 11:1-11:13 (2009)Pix2Shape: Towards Unsupervised Learning of 3D Scenes from Images Using a View-Based Representation., , , , , , and . Int. J. Comput. Vis., 128 (10): 2478-2493 (2020)Dynamic Diffuse Global Illumination Resampling., , , , and . Comput. Graph. Forum, 41 (1): 158-171 (2022)Kubric: A scalable dataset generator., , , , , , , , , and 24 other author(s). CVPR, page 3739-3751. IEEE, (2022)Neural Geometric Level of Detail: Real-Time Rendering With Implicit 3D Shapes., , , , , , , , and . CVPR, page 11358-11367. Computer Vision Foundation / IEEE, (2021)