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Fast Facial Animation from Video., , , , , , , and . SIGGRAPH Talks, page 25:1-25:2. ACM, (2021)ILM's multitrack: a new visual tracking framework for high-end VFX production., , , and . SIGGRAPH Talks, ACM, (2009)Audiovisual Inputs for Learning Robust, Real-time Facial Animation with Lip Sync., , , , , , , , , and . MIG, page 12:1-12:12. ACM, (2023)Francis Bacon at SemEval-2023 Task 4: Ensembling BERT and GloVe for Value Identification in Arguments., , , , , , , , , and . SemEval@ACL, page 2039-2042. Association for Computational Linguistics, (2023)ILM facial performance capture., , , and . SIGGRAPH Talks, page 26:1-26:2. ACM, (2016)Art-directed muscle simulation for high-end facial animation., , and . Symposium on Computer Animation, page 119-127. Eurographics Association / ACM, (2016)Flow-based video synthesis and editing., , , and . ACM Trans. Graph., 23 (3): 360-363 (2004)High fidelity facial animation capture and retargeting with contours., , , , and . Symposium on Computer Animation, page 7-14. ACM, (2013)Distributed surveillance and reconnaissance using multiple autonomous ATVs: CyberScout., , , , , , and . IEEE Trans. Robotics Autom., 18 (5): 826-836 (2002)Transferring surface data across geometric models in a digital production environment., and . SIGGRAPH Talks, page 35:1. ACM, (2008)