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Joint Class Experiments Based on Realtime Web-Browser Synchronization.

, , , and . APCHI, page 367-373. IEEE Computer Society, (1998)

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Phase-Dependent Walking Rhythm Reset and Bilateral Leg Coordination during Human Gait., , , and . ICONIP, page 1196-1199. IOA Press, (1998)Workshop for Museum and Aquarium Staff Members to Learn How Sensory-Impaired Visitors Feel via Experiences., , , , and . ICETC, page 196-199. ACM, (2019)Reliable Multicast Streaming for Hierarchical Non-Terrestrial Network., , , , , , and . WINCOM, page 1-6. IEEE, (2022)A Tactile Display System Equipped with a Pointing Device - MIMIZU., and . ICCHP, volume 2398 of Lecture Notes in Computer Science, page 527-534. Springer, (2002)Ball Course Detection Function for the Blind Bowling Support System Using a Depth Sensor.. ICCHP (2), volume 9759 of Lecture Notes in Computer Science, page 5-8. Springer, (2016)Basic Study of Blind Football Play-by-Play System for Visually Impaired Spectators Using Quasi-Zenith Satellites System., , and . ICCHP (2), volume 10897 of Lecture Notes in Computer Science, page 23-27. Springer, (2018)A Basic Inspection of Wall-Climbing Support System for the Visually Challenged.. ICCHP (2), volume 6180 of Lecture Notes in Computer Science, page 332-337. Springer, (2010)Accessibility Improvement of Leisure Sports "Mölkky" for Visually Impaired Players Using AI Vision., and . ICCHP-AAATE (2), volume 13342 of Lecture Notes in Computer Science, page 73-78. Springer, (2022)CollaborationFramework: A Toolkit for Sharing Existing Single-User Applications without Modification., , and . APCHI, page 183-188. IEEE Computer Society, (1998)A Real-life Test of Face Recognition System for Dialogue Interface Robot in Ubiquitous Environments., , , and . ICPR (3), page 1155-1160. IEEE Computer Society, (2006)