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An Introduction to Rule-Based Feature and Object Perception for Middle School Students.

, , , , , and . AAAI, page 16004-16010. AAAI Press, (2023)

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Older Adults Living With Social Robots: Promoting Social Connectedness in Long-Term Communities., , , , and . IEEE Robotics Autom. Mag., 26 (2): 59-70 (2019)Integrating Ethics and Career Futures with Technical Learning to Promote AI Literacy for Middle School Students: An Exploratory Study., , , , , and . Int. J. Artif. Intell. Educ., 33 (2): 290-324 (June 2023)AI + Ethics Curricula for Middle School Youth: Lessons Learned from Three Project-Based Curricula., , , , , , , and . Int. J. Artif. Intell. Educ., 33 (2): 325-383 (June 2023)Decoding design agendas: an ethical design activity for middle school students., , and . IDC, page 1-10. ACM, (2020)What are GANs?: Introducing Generative Adversarial Networks to Middle School Students., , and . AAAI, page 15472-15479. AAAI Press, (2021)Developing Middle School Students' AI Literacy., , , , and . SIGCSE, page 191-197. ACM, (2021)An Introduction to Rule-Based Feature and Object Perception for Middle School Students., , , , , and . AAAI, page 16004-16010. AAAI Press, (2023)AI Literacy: Finding Common Threads between Education, Design, Policy, and Explainability., , , , , and . CHI Extended Abstracts, page 329:1-329:6. ACM, (2023)Exploring Generative Models with Middle School Students., , , , and . CHI, page 678:1-678:13. ACM, (2021)Children as creators, thinkers and citizens in an AI-driven future., , , , , , and . Comput. Educ. Artif. Intell., (2021)