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Usability and playability issues for arquake., , , and . IWEC, volume 240 of IFIP Conference Proceedings, page 455-462. Kluwer, (2002)Social weight: designing to minimise the social consequences arising from technology use by the mobile professional., , , and . Personal and Ubiquitous Computing, 7 (5): 309-320 (2003)Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment., and . Virtual Reality, 6 (3): 167-180 (2002)Virtual Reality as a Pediatric Pain Modulation Technique: A Case Study., , , , , and . Cyberpsy., Behavior, and Soc. Networking, 6 (6): 633-638 (2003)Which animation effects improve indirect manipulation?, and . Interact. Comput., 14 (3): 211-229 (2002)Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (11): 2974-2982 (2018)Augmented Reality Chinese Checkers., , , , , , , and . Advances in Computer Entertainment Technology, page 117-126. ACM, (2004)Controlling stiffness with jamming for wearable haptics., , and . ISWC, page 45-46. ACM, (2015)An interaction model for universal interaction and control in multi display environments., , and . ISICT, volume 49 of ACM International Conference Proceeding Series, page 220-225. Trinity College Dublin, (2003)VRMenuDesigner: A toolkit for automatically generating and modifying VR menus., and . CoRR, (2021)