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Augmentation of Board Games Using Smartphones., , , and . HCI (9), volume 9177 of Lecture Notes in Computer Science, page 483-492. Springer, (2015)Disciple-RKF/COG: Agent Teaching by Subject Matter Experts., , , , , , , and . AAAI/IAAI, page 992-993. AAAI Press / The MIT Press, (2002)Population Implosion in Genetic Programming., , and . GECCO, volume 2724 of Lecture Notes in Computer Science, page 1729-1739. Springer, (2003)History-based traffic control., and . AAMAS, page 616-621. ACM, (2006)Tunably decentralized algorithms for cooperative target observation., , , and . AAMAS, page 911-917. ACM, (2005)A Demonstration of Neural Programming Applied to Non-Markovian Problems., and . GECCO (2), volume 3103 of Lecture Notes in Computer Science, page 422-433. Springer, (2004)Finding interesting things., , and . GECCO, page 86-93. ACM, (2007)Computational Issues in Long-term Fairness Among Groups of Agents.. George Mason University, Fairfax, Virginia, USA, (2009)base-search.net (ftgeorgemason:oai:mars.gmu.edu:1920/5686).