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A Budget Setting Design Intervention for Reducing Personal Expenses for Chinese Young Generation.

, , , and . ArtsIT, volume 367 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 409-424. Springer, (2020)

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Exploring Non-verbal Behavior Models for Believable Characters., and . ICIDS, volume 5334 of Lecture Notes in Computer Science, page 71-82. Springer, (2008)Playing between Opposite Ideologies with Focalization and Agency: A Look at Ideological Perspective in Narrative-driven Games., and . FDG, page 24:1-24:9. ACM, (2021)Embedded narrative in game design.. Future Play, page 247-250. ACM, (2010)Structuring Narrative Interaction: What We Can Learn from Heavy Rain.. ICIDS, volume 7069 of Lecture Notes in Computer Science, page 338-341. Springer, (2011)Beyond Level Blueprints: Visualizing the Progression of Emotion and Narrative Driven Games., and . Creativity & Cognition, page 171-183. ACM, (2017)Should Do, Can Do, Can Know: Sustainability and Other Reflections on One Hundred and One Interaction Design Projects., , , , and . LIMITS, page 6:1-6:18. ACM, (2019)Cinemassist: An Intelligent Interactive System for Real-Time Cinematic Composition Design., , , and . CHI Extended Abstracts, page 75:1-75:7. ACM, (2024)A Budget Setting Design Intervention for Reducing Personal Expenses for Chinese Young Generation., , , and . ArtsIT, volume 367 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 409-424. Springer, (2020)Exploring the experience with tangible interactive narrative: Authoring and evaluation of Letters to José., and . Entertain. Comput., (2023)Exploring the Role of Narrative Puzzles in Game Storytelling., and . DiGRA Conference, Digital Games Research Association, (2019)