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A Web services-based exergaming platform for senior citizens: The long lasting memories project approach to e-health care.

, , , , , , , , and . EMBC, page 2505-2509. IEEE, (2011)

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Indicators of Sleepiness in an ambulatory EEG study of night driving., , , , , , and . EMBC, page 6201-6204. IEEE, (2006)A Collective Intelligence Platform to Support Older Cancer Survivors: Towards the Definition of LifeChamps System and Big Data Reference Architecture., , , , , , , , , and 9 other author(s). MedInfo, volume 290 of Studies in Health Technology and Informatics, page 1008-1009. IOS Press, (2021)Chatbots in Healthcare Curricula: The Case of a Conversational Virtual Patient., , , , , and . BFAL, volume 12462 of Lecture Notes in Computer Science, page 137-147. Springer, (2020)Panel Session-Co-creative Virtual Reality Content Development in Healthcare: Tackling The Content Availability Problem., , and . iLRN, page 1-3. IEEE, (2021)A Medical Ontology Informed User Experience Taxonomy to Support Co-creative Workflows for Authoring Mixed Reality Medical Education Spaces., , , , and . iLRN, page 1-9. IEEE, (2021)Evaluating Co-Creative XR Resource Design and Development; Observations From the Field., , , , and . iLRN, page 1-5. IEEE, (2022)Creative Art Therapy as an Efficient Way to Improve the Well-Being of People Living with Dementia., , , and . ICIMTH, volume 305 of Studies in Health Technology and Informatics, page 553-557. IOS Press, (2023)Employing time-series forecasting to historical medical data: an application towards early prognosis within elderly health monitoring environments., and . AI-AM/NetMed@ECAI, volume 1213 of CEUR Workshop Proceedings, page 31-35. CEUR-WS.org, (2014)Designing a Computer-based Rehabilitation Solution for Older Adults: The Importance of Testing Usability., , , , , and . PsychNology J., 11 (2): 119-136 (2013)Setting priorities for EU healthcare workforce IT skills competence improvement., , , , , and . Health Informatics J., (2019)