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Imitative versus Nonimitative Strategies in a Land-use Simulation.

, , and . Cybern. Syst., 32 (1): 285-307 (2001)

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Transient and asymptotic dynamics of reinforcement learning in games., , , and . Games Econ. Behav., 61 (2): 259-276 (2007)Narrative Scenarios, Mediating Formalisms, and the Agent-Based Simulation of Land Use Change., and . EPOS, volume 5466 of Lecture Notes in Computer Science, page 99-116. Springer, (2006)Comparative Analysis of Agent-based Social Simulations: GeoSim and FEARLUS models., and . J. Artificial Societies and Social Simulation, (2003)An Agent-Based Prototype for Enhancing Sustainability Behavior at an Academic Environment., , , , , , , and . PAAMS (Special Sessions), volume 156 of Advances in Intelligent and Soft Computing, page 257-264. Springer, (2012)Imitative versus Nonimitative Strategies in a Land-use Simulation., , and . Cybern. Syst., 32 (1): 285-307 (2001)Science and Policy in Natural Resource Management: Understanding System Complexity by Helen Allison and Richard Hobbs.. J. Artificial Societies and Social Simulation, (2007)How Far Can We `C'? Defining a `Doughnut' Using Connection Alone.. KR, page 246-257. Morgan Kaufmann, (1994)Agent-Based Simulation in the Study of Social Dilemmas., , and . Artif. Intell. Rev., 19 (1): 3-92 (2003)Agent-Based Modelling of Military Communications on the Roman Frontier.. ESSA, volume 528 of Advances in Intelligent Systems and Computing, page 143-148. Springer, (2015)Size Matters: Large-Scale Replications of Experiments with FEARLUS., and . Adv. Complex Syst., 13 (4): 453-467 (2010)