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Maximum-lifetime routing: system optimization & game-theoretic perspectives.

, , and . MobiHoc, page 160-169. ACM, (2007)

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Tight Bounds for Dynamic Storage Allocation., , and . SODA, page 724-732. ACM/SIAM, (1994)EquiCast: scalable multicast with selfish users., , and . PODC, page 63-71. ACM, (2006)Modelling Asynchrony with a Synchronous Model., , , and . CAV, volume 939 of Lecture Notes in Computer Science, page 339-352. Springer, (1995)Packet Duplication and Elimination in Distributed Networks., and . ICCC, page 666-669. International Council for Computer Communication / Elsevier, (1986)Packing strictly-shortest paths in a tree for QoS-aware routing., , , , , and . Networking, page 1-9. IEEE Computer Society, (2017)Enforcing Fairness in Blockchain Transaction Ordering., and . IEEE ICBC, page 368-375. IEEE, (2019)The effect of ramp constraints on coalitional storage games., , and . e-Energy, page 226-238. ACM, (2019)How good is bargained routing?, and . INFOCOM, page 2453-2461. IEEE, (2012)Topology Design and Control: A Game-Theoretic Perspective., , and . INFOCOM, page 1620-1628. IEEE, (2009)Tunable QoS-aware network survivability., and . INFOCOM, page 944-952. IEEE, (2013)