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PromptNER: Uma Abordagem para Reconhecimento de Entidades Nomeadas em Dados Sensíveis a Partir de Instâncias Rotuladas Automaticamente.

, , , , , , , and . SBBD, page 269-281. SBC, (2023)

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HoningStone: Building Creative Combos With Honing Theory for a Digital Card Game., , , , , , , , , and 1 other author(s). IEEE Trans. Comput. Intellig. and AI in Games, 9 (2): 204-209 (2017)A Comparative Survey of Instance Selection Methods applied to Non-Neural and Transformer-Based Text Classification., , , , , and . ACM Comput. Surv., 55 (13s): 265:1-265:52 (2023)Reforço e Delimitação Contextual para Reconhecimento de Entidades e Relações em Documentos Oficiais., , , , , and . SBBD, page 292-303. SBC, (2022)An Effective, Efficient, and Scalable Confidence-based Instance Selection Framework for Transformer-Based Text Classification., , , , and . SIGIR, page 665-674. ACM, (2023)CreativeStone: A Creativity Booster for Hearthstone Card Decks., , , , , , , , , and 1 other author(s). IEEE Trans. Games, 16 (1): 214-224 (March 2024)Using Active Learning for Segmentation and Semantic Classification of Legal Acts Extracted from Official Diaries., , , , , , , , , and 1 other author(s). J. Inf. Data Manag., (October 2023)Regent-Dependent Creativity: A Domain Independent Metric for the Assessment of Creative Artifacts., , , , and . ICCC, page 68-76. Sony CSL Paris, France, (2016)Uma Metodologia para Tratamento do Viés da Maioria em Modelos de Stacking via Identificação de Documentos Difíceis., , , , , , and . SBBD, page 408-413. SBC, (2023)Segmentação e Classificação Semântica de Trechos de Diários Oficiais Usando Aprendizado Ativo., , , , , , , and . SBBD, page 304-316. SBC, (2022)Evolutionary Music Composition for Digital Games Using Regent-Dependent Creativity Metric., , , and . SBGames, page 88-95. IEEE Computer Society, (2017)