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Influence of olfactory and auditory senses on fairness between players in networked virtual 3D object identification game with haptics., , and . GCCE, page 1-5. IEEE, (2016)Influences of network delay on will transmission with haptic sensation in collaborative work., , , , and . GCCE, page 664-668. IEEE, (2014)Influences of network latency on interactivity in networked rock-paper-scissors., and . NETGAMES, page 23. ACM, (2006)Subjective assessment of fairness among users in multipoint communications., , and . Advances in Computer Entertainment Technology, page 69. ACM, (2006)A proactive file transfer scheme in a distributed haptic museum., , and . Advances in Computer Entertainment Technology, page 6. ACM, (2006)Non-essentiality of correlation between image and depth map in free viewpoint image coding: Accurate depth map case., , and . 3DTV-Conference, page 1-4. IEEE, (2014)Security, privacy & efficiency of sustainable Cloud Computing for Big Data & IoT., , , and . Sustain. Comput. Informatics Syst., (2018)QoE assessment in haptic media, sound, and video transmission: Effect of playout buffering control., , , and . Comput. Entertain., 8 (2): 12:1-12:14 (2010)Dynamic Local Lag Control for Sound Synchronization in Joint Musical Performance., , and . NetGames, page 8:1-8:2. IEEE/ACM, (2013)Adaptive QoS control for video and voice traffic in networked virtual environments., , and . ICCCN, page 638-642. IEEE, (2000)