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Hierarchical Radiosity on Multicomputers: a Load-Balanced Approach., , , and . PPSC, SIAM, (2001)gym-DSSAT: a crop model turned into a Reinforcement Learning environment., , , , , and . CoRR, (2022)Progressive radiosity method on clusters using a new clipping algorithm., , , and . Int. J. High Perform. Comput. Netw., 1 (1/2/3): 55-63 (2004)Synthesis of Multiresolution Scenes with Global Illumination on a GPU., , , , , and . GRAPP/IVAPP, page 274-279. SciTePress, (2012)Uniform partitioning of Monte Carlo radiosity on GPUs., , , , and . HPCS, page 477-483. IEEE, (2010)Free Adaptive Tessellation Strategy of Bézier Surfaces., , , and . GRAPP, page 255-263. SciTePress, (2014)A Hierarchical Radiosity Method with Scene Distribution., , , and . PDP, page 134-138. IEEE Computer Society, (2007)Efficient parallel implementations for surface subdivision., , , and . EGPGV, volume 29 of ACM International Conference Proceeding Series, page 113-121. Eurographics Association, (2002)Parallel hierarchical radiosity on hybrid platforms., , , , and . J. Supercomput., 58 (3): 357-366 (2011)Rendering of Bézier Surfaces on Handheld Devices., , , , and . J. WSCG, 21 (3): 205-214 (2013)