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Pair-programming helps female computer science students.

, , and . ACM J. Educ. Resour. Comput., 4 (1): 4 (2004)

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Computational Sophistication of Games Programmed by Children: A Model for Its Measurement., , , and . ACM Trans. Comput. Educ., 20 (2): 12:1-12:23 (2020)Children learning computer science concepts via Alice game-programming., , and . SIGCSE, page 427-432. ACM, (2012)Middle school students using Alice: what can we learn from logging data?, , and . SIGCSE, page 507-512. ACM, (2013)The effects of pair-programming on performance in an introductory programming course., , , and . SIGCSE, page 38-42. ACM, (2002)Can We Influence Students? Attitudes About Inspections? Can We Measure a Change in Attitude?, , , and . CSEE&T, page 260-267. IEEE Computer Society, (2003)Using Game Mechanics to Measure What Students Learn from Programming Games., , , and . Int. J. Game Based Learn., 4 (3): 13-22 (2014)Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research., , and . TOCE, 19 (3): 19:1-19:35 (2019)Pair-programming helps female computer science students., , and . ACM J. Educ. Resour. Comput., 4 (1): 4 (2004)Pair programming improves student retention, confidence, and program quality., , , and . Commun. ACM, 49 (8): 90-95 (2006)A study of 'hard to find' data processing errors (abstract).. ACM Conference on Computer Science, page 410. ACM, (1986)