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Detecting Moving Objects Using the Rigidity Constraint.

, , and . IEEE Trans. Pattern Anal. Mach. Intell., 15 (2): 162-166 (1993)

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The Biomechanical Fidelity of Slope simulation on the Sarcos Treadport Using Whole-Body Force Feedback., , and . ISER, volume 271 of Lecture Notes in Control and Information Sciences, page 437-446. Springer, (2000)Introduction to the Special Issue on Visual Motion.. IEEE Trans. Pattern Anal. Mach. Intell., 11 (5): 449-450 (1989)Detecting Moving Objects Using the Rigidity Constraint., , and . IEEE Trans. Pattern Anal. Mach. Intell., 15 (2): 162-166 (1993)Geospecific Rendering of Alpine Terrain., , and . Rendering Techniques, page 107-118. Springer, (1999)Artistic rendering of mountainous terrain., , and . ACM Trans. Graph., 28 (4): 102:1-102:17 (2009)Egocentric distance perception in the Oculus Rift (DK2)., , , , and . SAP, page 47-50. ACM, (2015)Pointing from a third person avatar location: does dynamic feedback help?, , , and . SAP, page 95-98. ACM, (2014)Software Complexity Measurement., , , , and . Commun. ACM, 29 (11): 1044-1050 (1986)Minification influences spatial judgments in virtual environments., , and . APGV, volume 153 of ACM International Conference Proceeding Series, page 15-19. ACM, (2006)Reconstructive Explanation: Explanation as Complex Problem Solving., and . IJCAI, page 135-140. Morgan Kaufmann, (1989)