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Emotional and aesthetic attachment to digital artefacts.

, and . Cogn. Technol. Work., 15 (4): 403-414 (2013)

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The Tourist Gaze: Towards Contextualized Virtual Environments, , and . Spaces, Spatiality and Technology, Springer, Berlin, (2005)Embedding Context of Use in CVE Design., and . Presence Teleoperators Virtual Environ., 11 (6): 665-676 (2002)How older people account for their experiences with interactive technology., , and . Behav. Inf. Technol., 26 (4): 287-296 (2007)A web of contradictions., and . Interact. Comput., 14 (1): 1-14 (2001)Familiar problems re-visited: the cooperative aspects of an e-learning environment., and . Interact. Technol. Smart Educ., 4 (2): 91-99 (2007)The limits of pretending., , , and . Digit. Creativity, 26 (3-4): 304-317 (2015)Emotional and aesthetic attachment to digital artefacts., and . Cogn. Technol. Work., 15 (4): 403-414 (2013)Getting the Story Straight., , and . BCS HCI/IHM, page 267-278. Springer, (2001)Re-creating Edinburgh: adopting the tourist gaze., , and . ECCE, page 183-186. Mediamatica, Delft University of Technology, The Netherlands / ACM, (2010)It's Not Interaction, It's Make Believe., , and . ECCE, page 22: 1-22: 8. ACM, (2014)